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Project: Game Simulator Environments
Client: Xulu Entertainment, Inc.
Medium: Marker & digital sketch (Photoshop)
Dimensions: 10x14" 300 dpi
This series of renderings explores a quasi sci-fi type of design theme. The objective was to create both a visually intriguing virtual location and dynamic terrain in which a game player can navigate his vehicle. The design approach was to develop a kind of "parallel world" that seems familiar, yet has a distinctively alien twist in its appearance.
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