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Art Work: Object Design: Hopelab
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Project: Educational Video Game Design
Client: Hopelab, Inc.
Medium: Marker & digital sketch (Photoshop)
Dimensions: 9x11" 300 dpi

The Hopelab project was intended to educate young cancer patients. The theme was to create a "Fantastic Voyage"-like video game in which kids would combat cancer cells. The players would pilot molecule-sized robots called "nanobots" within the human body, hunting down and destroying cancer cells. The visual design approach was to speculate on nanotechnolgy as it might develop in the next 10 to 20 years, incorporating fun and approachable aspects.

   

® Gas Giant Design 2006   ® Walt Disney Pictures 2006