Gas Giant Design
About the Artist Art Work Contact
 + Biography
  - Resume
 + Disney's "The Wild"
    feature film design

 + Storyboards
 + Illustrations
 + Environments
 + Object Design

Mark Nonnenmacher:
Concept Designer and Illustrator
1200 W. Riverside Dr., 225
Burbank, Ca 91506

About the Artist: Resume

PROFESSION & SERVICES:

Conceptual designer and illustrator specializing in technology and environmental design for television, film, print illustration, video games.

  • Digital tools & applications/art mediums: Macintosh platform; Adobe Photoshop, markers, pencil, high-resolution ink jet prints
  • Functional & narrative visual design
  • High-resolution illustration
  • Storyboards (traditional & digital) and digital key frames
  • Plan drawings
  • Texture maps and digital matte painting

PERSONAL QUALITIES:

  • Imaginative and innovative
  • Creative problem solving
  • Detail and quality oriented
  • Excellent collaborator
  • High work ethics
  • Ability to meet narrative and economically feasible criteria
  • Efficient telecommuter

EXPERIENCE:

 

2007-2008:

DREAMWORKS ANIMATION
Digital Matte Painter, Glendale California for feature film (Bee Movie, 2007 &
Kung Fu Panda, 2008)

2006-2007:

FREELANCE CONCEPT DESIGNER/MATTE PAINTER

2005-2006:

DNA PRODUCTIONS, INC., Irving, Texas
Digital Matte Painter, for Warner Bros. animated feature film (“The Ant Bully”, 2006)

Jan-Sep 2005:

CORE FEATURE ANIMATION, Toronto, Ontario, Canada
Digital Matte Painter, for Walt Disney Pictures animated feature film (“The Wild”, 2006)

2004-2005:

NIGEL PRODUCTIONS, WALT DISNEY PICTURES., San Francisco, California
Conceptual Designer, for Walt Disney Pictures animated feature film (“The Wild”, 2006)

1998- 2004:

FREELANCE DESIGNER, ILLUSTRATOR AND STORYBOARD ARTIST
Clients include:

  • Blockbuster Video,
  • Discovery Channel,
  • Electronic Arts Inc.,
  • FOX Sports Inc.,
  • Giant Killer Robots Inc.,
  • Honda of America,
  • Intel Inc.,
  • Lexus of America,
  • MS-NBC,
  • Namco Inc.,
  • O'Neill Inc. (U.S. & Europe),
  • Paramount Pictures,
  • Sun Microsystems Inc.,
  • Surfmonkey Inc.,
  • Threshold Entertainment Inc.,
  • Volkswagen (Xaos).

1997-1998:

XULU ENTERTAINMENT, INC., San Francisco, CA
Concept Designer/Art Director for location based entertainment company. Assignments included: conceptual illustration of vehicles and environments for a space adventure themed restaurant and simulators. Creating a "look" and visual narrative for LBE facility.

1993-1997:

ROCKET SCIENCE GAMES, INC, San Francisco, CA
Concept Designer/Art Director for CD ROM game titles. Production assignments included: concept illustration of vehicles and environments; story boarding of game interactively and action sequences; digital matte painting, texture maps and 3-D modeling. Projects included: design work with Ron Cobb on "Loadstar", "The Legend of Tully Bodine", and on the graphic adventure game "Obsidian".

1992-1993:

IDEO PRODUCT DEVELOPMENT, INC, PaloAlto, CA
Modelmaker. Fabrication of product models (e.g. toys, medical equipment, computers, telephones, light fixtures, cameras, furniture, etc.): all phases from foam mock-ups to finished appearance models; also RTV mold-making and short-run castings.

1988-1991:
1983-1987:

WIELGUS WEST, INC, Menlo Park, CA
Moldmaker. Fabrication of RTV tooling and urethane casting and model duplication.

Jun to Aug 1984:

BOYINGTON FILM PRODUCTIONS, San Francisco, CA
Modelmaker. Building and detailing portions of 1/40th scale miniature set of San Francisco. Also, building and detailing of 1/24th scale remote camera truck; construction, painting and detailing of 1/48th scale helicopter for motion control photography.

REFERENCES:

Available upon request.

® Gas Giant Design 2006   ® Walt Disney Pictures 2006